![]() While it has exciting ideas, Alan Wake is a product of its time that may be better left underneath the water. Remedy's later game Control is one of my favorite games of all time, and with Alan Wake II on the horizon, I knew it was time to finally see the original all the way through. I've started it a host of times over the years, but couldn't bring myself to the end. It’s still one of my most anticipated games, but I wasn’t wowed by this.8h PlayedAlan Wake is one of those games I could never get myself to finish. They should lean more into it, not get away. I always thought Alan Wake could do so much more with the light mechanic to differentiate it from other games in the genre, but it always feels so contrived. Enemies are a bit spongy and the gore system doesn’t look so good after that many shots. There are some cool enemy patterns and animations, but the gunplay seems very limiting (I know this is just a glimpse of early on). I’m not sure they’ll manage to keep the combat fresh throughout the game. Investigation and detective work looks good (but I’m sure it will be more linear than it looks). Voice acting and NPCs animations were atrocious and dated. I have a feeling this will be the same.Ītmosphere and graphics are top notch, beautiful, and we need more games with this realistic and mature vibe. I didn’t love Control as much as other people, it’s a good game, but wasn’t a goty candidate for me. (I can't remember the names of the titles, apologies.) I'm curious as to which order to play AWII in, as from the recent Edge article, it seems like Alan collects manuscripts from his Book 2, and Saga collects manuscripts from Alan's Book 3. AWII seems like a big change from the original game in many facets. Again, much improved! As with Alan's plot board from the Gamescom showing, it was great to see Saga's mind palace. The first game also had a problem where there was no natural speaking break between sentences when Alan was narrating, so it felt incredibly stilted. It looks like the first game's more generous aim assist is gone, too, which I had liked as Alan was a bit rough to control.Įven though the narration hasn't necessarily gotten more compelling than first game, the line delivery feels so much more natural for both Saga and for Alan, which makes a world of difference. I really don't recommend that for a first playthrough.) From the segments we've seen, the enemies look less frequent, but are more involved encounters to compensate. I've had more relaxing gaming sessions with FromSoftware games! (It doesn't help that was I thought was Normal difficulty was actually Hard mode, so. The original Alan Wake wasn't particularly scary, but my god it absolutely relentless from beginning to end - moments of respite were so fleeting. It's a shame American Nightmare wasn't there.ĪWII going for a more RE2R survival horror approach is intriguing, but worrying for my nerves. The Writer DLC was the highlight of the Remastered collection for me. Each new game addition got distinctly and wonderfully weirder and more inventive with mechanics. ![]() ![]() I finished Alan Wake Remastered last week, and it's been fascinating to retroactively see the evolution from Alan Wake base game -> The Signal DLC -> The Writer DLC -> Control+DLC -> Alan Wake II.
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